


It will not spawn again until it receives a signal on the Spawn When Receiving From channel. When a signal is received on this channel, the device immediately despawns. Immediately spawns the device when a signal is received on this channel. Receivers listen for a channel and perform an action when they hear any device (including themselves) send a signal on that channel. Also, this device can transmit signals when certain conditions are met. This device has receivers that perform a variety of functions when receiving a signal over a channel. Most devices will also pass the identity of the player who triggered the device with the signal. The receiving device needs to be set up to receive the signal on the same channel.Ī channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. Only selected players will be able to see the device. Player, Player's Team, Player's Class, Same Class in Player's Team, All PlayersĮffect will only be applied to the selected players.

Only the selected class can interact with this device. Only the selected team can interact with this device. If set to No, the device will spawn only at the respawn time set under Time To Respond.ĭetermines whether a sound plays when a player picks up the device. How close the player needs to be to collect the device.ĭetermines whether the device will spawn immediately at the start of a minigame. If set to Yes, the effect will be cancelled when a player picks up the device. When set to On, the device makes a sound when players are nearby. How long until the item respawns after it is picked up.
